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Nissan 400Z Nismo

It’s been a while since my last project post. I’ve been keeping myself busy behind the scenes, working on a project that I wanted to push much further than a typical exterior visualization — the Nissan 400Z NISMO. This one became a full-scale 3D exercise where I modeled the entire vehicle from the ground up, including the full exterior, interior, trunk, and engine, followed by detailed texturing, material development, lighting, and rendering. It took quite a bit of time, but I wanted to give every part of the car the attention it deserved.

As a Transportation Designer, 3D modeling and rendering have always been a major part of how I explore and communicate design. I see 3D not just as a visualization tool, but as another layer of the design process—where proportion, surfacing, construction, materials, and details all come together. This project was a chance to push those skills further and see how far I could take a production-level vehicle in terms of modeling accuracy, surface quality, and visual fidelity. After all the time spent on it, I’m finally ready to share the result.

Rear View

Rear View

Side View

Side View

Rear View

Rear View

Interior View

Interior View

Front View

Front View

Rear View

Rear View

Top View

Top View

Side View

Side View

Interior

Interior